Alright, first day of October - here's how things are coming along!
3DS Max - Very good progress, I think I've covered the last of the major additions to my scene, and the lighting is looking really good (even if I do say so myself!) which helps to make everything else look pretty damn great! I've got to make a few last touches - mostly just repositioning items - but all in all, I feel I've done quite well on this brief. During the process, I also learnt that using overly-dramatic camera angles makes things look great. I would post my early renders up here, but Blogger seems to be running a little slowly today, so I guess I'll have to wait until the final ones are done instead.
Maya - I've learnt more about Maya today than I have any other day yet, and that's because I've been forced into learning how to make things that I previously had no idea how to make! I'm still not entirely comfortable with the program - mostly due to it's interface (everything just seems more conveniently placed in Max, and there's a lot of similarity between the functional interfaces within that program) - but then again, it looks like I'm going to be spending some time with it over the weekend. I now have a very simple, unfinished play park environment. I may need to get through some more design work too - all in all, I feel I can get it done on time, but we'll have to see about the quality - which will be improved only through more exposure to Maya. Sorry if that paragraph was a boring read, but that's all I can really say for it at this point. Oh, expect from the fact that I ended up making my roundabout whilst trying to make some monkey bars. Yeah, that was a lucky mistake :p
Alright then, that's the blog updated for another week - I decided to post slightly earlier than everybody else this week so I'd have enough time for a real post, and as it turns out, it was a good idea! See you next week, dear reader...
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